﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameSushi.TweenEngine;

namespace GameSushi.SourceGame
{
    class GameConfig
    {
        public const int MATRIX_WIDTH = 7;
        public const int MATRIX_HEIGHT = 4;
        public const int VIRTUAL_SUSHI_WIDTH = 90;//tinh theo man hinh 768 * 1024
        public const int VIRTUAL_SUSHI_HEIGHT = 90;
        public const int VIRTUAL_SCREEN_WIDTH = 800;
        public const int VIRTUAL_SCREEN_HEIGHT = 480;
        public const int SUSHI_GAP = 2; // khoang cach giua 2 sushi
        public const int TOTAL_SUSHI = 6;
    }
}
